Identity / chronology
About
I build systems. Sometimes they are products, sometimes operations, sometimes games.
Leadership
Structure without rigidity. Autonomy without ambiguity. Decisions without pretending uncertainty doesn't exist.
Chronology
- Childhood · LEGO / games
- University attempts
- Basketball
- Early gigs
- Telecom / GPS
- Luz
- 11para11
- RealFevr
- PENTAGON
- Current AI-directed practice
Education
I tried university three times and never finished a degree. Some of it was a poor fit; some was work taking over. I still carried useful pieces with me—from probability and programming to accounting and law.
Worlds
- Products — I figure out what should exist and turn it into software.
- Operations — I make complex systems actually function in the real world.
- Games — I design the rules, numbers and interactions that make systems engaging.